They are extensions to identify what you are saving, all being Worlds.com related.
It's for saving objects to use with the Dispenser Action or to slap into your library pane so you can drag something already made into the scene.
If you look in the 'libraries' folder in the Worlds root, you'll see some *.wob and *.wobject files. Some of the objects already in the library pane are just dragging wobjects in. To clarify, a WObject is just an object in Worlds (Worlds Object).
Oooooh, now I understand. So it's really irrelevant to worlds, right? At least in the sense of creating things like worlds.